So when you see the words, MMO, Bullet-Hell, and Permadeath, they do not typically occur in the same sentence. Despite their rampant over use in gaming, I don’t think I have ever seen those four adjectives appear in the same sentence before. I have however already played Survived By, at PAX West last year, and I can assure you, its fun.

New features

Players can also take on Survived By‘s newest 10-player-limited Raid Dungeon, Conduit of Fire. The introduction of this Raid dungeon and more to come will force players to strategize and work together like never before as a maximum of 10 players take on new bosses across multiple levels. Along the way, players will encounter fierce new enemies, uncover altars that bestow various buffs and earn unknown treasures across a series of maps. While regular dungeons consist of a single boss, Raids will force players to defeat three, each blocking their path until the other is defeated. Once completed, players are rewarded with rare components to craft unique weapons, armour and soon, unlock never-before-seen ancestral legacies.

Additional New Features Added During Closed Alpha

  • Hard Mode Dungeons. These brand new dungeons act as variations of the original dungeons but with more rooms, increased monsters and more rewarding loot.
  • More Ways to Customize. New skins, legacies, set bonuses, bullet patterns, item sockets, item levels and permanent bonuses await in the Heartlands. Launching today will also be a brand new attachment system that will allow players to add cosmetic items including giant bat wings, burning footsteps and more.
  • Updated Visuals. Reimagined zones, enemies, sprites and an all-new UI.